

I suppose herbalist enchanter is the best combo for this, money wise. Those made me about 50g.(The class books don't sell for that much but someone still seems to need the Librams) And also have gotten 3 of the class quest books and 4 Librams. 20g from the vendor trash, 10g looted and over 1000 gold from the Essences and Dusts. So far after 15 runs I have gotten 1 boe epic, 5 boe blues, a bagfull of herbs, Living Essence gems and Savage Frond which have sold for about 30g alone. I also get about 1 green a run from the protectors when fighting Tendris.Ī run takes about 5-8 minutes so you have 30-20 minutes to send all the disenchanted and random crap to your auction mule.

sometimes it's just better to vendor those since the shards are not in a value. The green drops from Illyanna and Tendris can be disenchanted to Greater Eternal Essence or Illusion Dust which sell for a fair amount on my server (40g Essence, 2-5g Dust). All of the Ironbark protectors from the first room will rush in and join the battle also some lesser elites might engage.

My tactic is to go straight to the upstairs and kill Illyanna. I farmed Stratholme with my prot paladin for the runecloth disenchanting before. I'll also post a comment on Griniblix the Spectator, I'm currently collecting information to try and see if the things he shouts have any relation with the bosses that spawn next, or the time when they spawn.Ĭomment by 232620This place is a goldmine if you are the right class and have the right profs. I plan on making guides for each boss, so look for them in the next for weeks. Well this is becoming a bit lengthy, so I'll just leave it at that. As for the individual spawn timers, I cannot say exactly how long it is possible for one boss to spawn back to back, but the closest I've seen was about 17 hours. As you may have gathered, this shows that the three bosses are on seperate spawn timers that are not related to eachother at all. On another occasion, I arrived at The Maul where Razza and Mushgog were both already spawned at the same time. There was another occurence when I was fighting either Razza or Skarr and Mushgog spawned DURING the fight. How do I know this? Well I killed Skarr and logged out at The Maul, and after logging in 10 minutes later I found The Razza waiting peacefully for his death. I know FOR A FACT that the spawn timer is not the 2-4 days, or even 3-4 hours that everybody thinks it is. There are a total of three, they are Mushgog, The Razza, and Skarr the Unbreakable. Next we need to identify our rare spawns. The tag becomes yours, and the player cannot corpse run back in time to do anything about it. Allow them to drop the boss to 20%, deal some amount of damage to the boss and make easy work of the player. What this means to you: If you come across somebody already killing a rare spawn, just look at it as an opportunity.

This is the same as the Gurubashi Arena in STV, you can kill anybody inside regardless of faction, as long as they are not in your group. Instead of posting individually on each of the rare spawns, I decided to post here to clear a few things up.įirst thing to realize is that The Maul, the area inside Dire Maul where the rare spawns appear, is a FFA PvP arena. Fairy tail fanfiction baby lucy.Comment by MAD1UnknownI have been farming Dire Maul rare spawns on Maelstrom server for about two months straight now, it is very profitable as many of the rare drops are still worth a good amount of gold.
